#include "Mat.h"
#include "Mat3.h"
#include "Math.h"
#include "Vec3.h"
#include <openvdb/Exceptions.h>
#include <openvdb/util/Assert.h>
#include <cmath>
#include <iostream>
#include <sstream>
#include <string>
Go to the source code of this file.
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| template<typename T> | 
| Quat< T > | slerp (const Quat< T > &q1, const Quat< T > &q2, T t, T tolerance=0.00001) | 
|  | Linear interpolation between the two quaternions. 
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|  | 
| template<typename S, typename T> | 
| Quat< T > | operator* (S scalar, const Quat< T > &q) | 
|  | Multiply each element of the given quaternion by scalar and return the result. 
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|  | 
| template<typename T, typename T0> | 
| Mat3< T > | slerp (const Mat3< T0 > &m1, const Mat3< T0 > &m2, T t) | 
|  | Interpolate between m1 and m2. Converts to quaternion form and uses slerp m1 and m2 must be rotation matrices! 
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| template<typename T, typename T0> | 
| Mat3< T > | bezLerp (const Mat3< T0 > &m1, const Mat3< T0 > &m2, const Mat3< T0 > &m3, const Mat3< T0 > &m4, T t) | 
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| template<> | 
| math::Quats | zeroVal< math::Quats > () | 
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| template<> | 
| math::Quatd | zeroVal< math::Quatd > () | 
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