Compute the closest-point transform to a level set. More...
#include <openvdb/math/Operators.h>
| Static Public Member Functions | |
| template<typename Accessor> | |
| static Vec3< typename Accessor::ValueType > | result (const MapType &map, const Accessor &grid, const Coord &ijk) | 
| template<typename StencilT> | |
| static Vec3< typename StencilT::ValueType > | result (const MapType &map, const StencilT &stencil) | 
Compute the closest-point transform to a level set.
| 
 | inlinestatic |